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OEScore

OEScore is your comfortable and reliable tool to organise Score O events. It is based on OE2003 for (course based) individual O events. Specific features of score orienteering had been added to all functions of OE2003.

My warmest thanks go to Martin Stone (GBR), who has initiated the development of this software and has contributed many ideas. In the course of time, many well known and (much more than I) experienced organisers all over the world had also contributed their ideas to improve the software. Thanks to you all!
OEScore is mostly used for large MTB or adventure events in the UK and in the USA.

At score O, there are many controls with different point values. The runners have to score as much as possible within a predefined time limit. Exceeding the limit leads to penalties. The order how to visit the controls is free.

If a competitor exceeds the time limit, this will punished by penalty points. Sometimes there are also credits awarded if a competitor is faster than the time limit. In most cases there are several time bands defined above the time limit. Each later time band means that every minute in that interval will cost the competitor more points per minute. OEScore supports 5 bands for credits and 30 bands for penalties as a maximum. For the last time band, it is possible to define that a runner will loose all his points if he reaches this time interval.
It is also possible to provide credits/penalties manually for special cases.

OEScore supports a special handling for teams. This kind of competition is common at mountain bike score and adventure events. Theoretically, OEScore can support teams with an unlimited number of members. In practice, this is limited by the space which is available in the name column of the result reports. So this should be 3 members per team as a maximum.
The basic rule is that the team members start together, do their competition and finish together. Each runner carries his own SI card. The team's time is calculated by the first start time and the last finish time of all members. For the score result, only those controls will be counted which had been punched by all team members.